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Why the stuff here is just noise? Can there be Rational discourse within a culture of fractured and transitory images? Anyway the stuff here is mainly about wargames, consim, grognard stuff and its ilk.

Tuesday, November 01, 2005

Consim: First World War- Ted Raicer


First World War by Ted Raicer. First "Euro" by the wargame / consim designer.

The game plays well with 4 players. The starting east-west balance for deployment of troops is critical for the Germans aka "Do I need to rush my troops back to defend Tannenberg?" Very enjoyable, fast game. Elements of some WW1 issues can be discerned.

At the very least the game did not devolve to a German game with a tack-on theme. Its POG "very lite"!

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